3D audio software solutions

Highly-optimized. Flexible. Easy-to-integrate.

Personalized Rendering

Delivering convincing 3D audio over headphones requires accurate direction-dependent cues. As those cues differ from person to person, the atmoky HRTFs* can be configured for the best fit. Interested in full individualization? We also optimize individually measured HRTFs and render 3D audio with uncompromised audio quality, low-latency, and without colouration.

*head-related transfer functions


3D Reverb

Our high-performance engine renders a vast range of reverbs from subtle ambiences, through complex rooms, to impressively big spaces like concert halls or open woodlands. All truly 3D, reacting to the sound sources’ position and orientation. Dial in the right space and bring listeners to the place you want them to be.


Spatial Effects

What would an audio processing chain be without effects? With effects like multidimensional delays, spatial EQing, dynamic processing, spatial transformations, and acoustic zoom we bring the best-sounding and most-versatile tools for a creative workflow - all natively 3D.


Adaptive Capturing

Ultra high spatial audio resolution is key to precisely recreate captured audio scenes. Using standard encoding technology this can only be achieved with costly microphone arrays with a large number of capsules. With our signal-adaptive encoding technology we enable true to life reproduction for both headphone and loudspeaker playback using as few as four microphones. What is more, sound scenes captured from multiple perspectives can be interactively traversed and explored using our cutting-edge soundfield interpolation algorithms.

Multi-format. Multi-platform. Multi by design.

Object-based, scene-based, channel-based - 3D audio has many flavors and we like them all. No matter the source, device, or destination - we render from everything, on everything, to everything.


Applications we have in mind

You name it, we put 3D audio on it! Our software solutions are integrated seamlessly in hardware and all sorts of applications.

Headphones & Hearables

Augmented Audio
Low-Latency Rendering

Speakers & Soundbars

Shared Immersive Experiences
Directional Loudspeakers
Full Domes and Planetaria

Virtual & Augmented Reality

Hyper-Realisitic Acoustics
Signal-Adaptive Rendering
Dynamic Binaural Rendering

Web Apps & Services

Browser-Based 3D Audio
Web Games
3D Audio Communications


Signal-Adaptive Encoding
Direct Binaural Monitoring
Measurement-Based Encoding

Audio Software

3D Audio Plug-ins
Signal-Adaptive Upmixing
Studio Virtualization

Your product?

We make it happen.

contact us now

about atmoky

atmoky is a product-driven 3D audio software company with a strong research background. Its founders look back on many years of experience in the field of spatial audio - both in research and immersive applications.

before atmoky

During our time at the Institute of Electronic Music and Acoustics Graz, we developed the IEM Plug-in Suite: a set of free and open-source audio plug-ins, designed for an easy-to-use and versatile workflow for creating 3D audio.


next steps

It’s time to take it to the next level: offering high-end solutions for 3D audio. Let it be first-class binaural rendering, perceptually optimized decoding, or hyper-realistic virtualization, atmoky is the best choice for companies wanting to bring 3D audio to their products.

partners and funding

Science Park Graz Logo

atmoky is supervised by the academic start-up center Science Park Graz GmbH and is funded within the AplusB Scale-up programme.

aws Logo

atmoky is funded by Austria Wirtschaftsservice Gesellschaft mbH (aws), the promotional bank of the Austrian federal government.